
Virtual Justice
On the Media | May 5, 2011
The proliferation of virtual worlds has led to a rapid growth in the virtual economy, which some estimate at two billion dollars. But when a player of "Second Life" buys a virtual house with real money, who really owns it? Greg Lastowka, in his upcoming book, argues that while a game company's terms of service dominate now, our brick-and-mortar legal system may have to intervene.


