Psychonauts

Studio 360 | Feb 8, 2011

In a new videogame, the player ventures through the minds of dangerously insane patients at an asylum. The goal of Psychonauts is to resolve their conflicts and save the little kids whom they are threatening. Tim Schafer, the game’s creator, got his ideas from a college course on dream interpretation. He told producer Jonathan Mitchell about trying to program the human psyche into a game disk.

Top Stories

One Refugee’s Journey Through ICE Detention

How an Empire of Craft Stores Pushed an Agenda of Christian Nationalism

Flood Watch issued for NYC as rain and storms move in after picture-perfect weekend

Exploring an Olympics Bid for New York

YOU ARE ONLINE